Jade Raymond, producer at Ubisoft Montreal, was kind enough to answer some of our questions concerning their upcoming game : Assassin’s Creed.
Xbox Gazette : Can you give us some details about your previous games ?
Jade Raymond : Yes of course, first, I was programmer on a bunch of games at Sony like Jeopardy and Trivial Pursuit. I started the development on a Charlie’s Angel game but it never shipped. I was producer on a massively multiplayer game called “There” and finally was the producer on The Sims online before coming to Ubisoft.
Xbox Gazette : How long has Assassin’s Creed been in development ? Can you present the main designers?
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